Bring your game to Mac, Part 2: Compile your shaders - WWDC23
Por um escritor misterioso
Descrição
Discover how the Metal shader converter streamlines the process of bringing your HLSL shaders to Metal as we continue our three-part
Bring your game to Mac, Part 1: Make a game plan - WWDC23 - Videos
Unleashing the Power: Must-See WWDC23 Topics for Game Developers
Sessions - WWDC23 - Apple Developer
Explore materials in Reality Composer Pro
Explore materials in Reality Composer Pro
Charlyn Keating @charlyn@mas.to (@CharlynKeating) / X
Xavier Verguin Gonzalez (@Xavyiy) / X
What's new in SwiftUI
olivier giroux (@__simt__) / X
Platforms State of the Union - Orange digital accessibility guidelines
Varun subramanian on LinkedIn: Bring your game to Mac, Part 2
Apple opens the floodgates for Mac gaming
Rich Forster (@dickyjimforster) / X
Sessions - WWDC23 - Apple Developer
Marco Giordano på LinkedIn: #Cinema4D meets the new MacBook Pro
de
por adulto (o preço varia de acordo com o tamanho do grupo)